My first post on the new Blogspot!
Anyway, I feel that I should introduce myself to those who don't know me. My real name is William, though most people probably know me by my alias of Billyro.
I have been an avid gamer for as long as I can remember - definitely over 15 years now - ever since the Super Nintendo and early PC games. I was about 5 years old when we got a
Nintendo 64 and a slew of games for it (
Super Mario 64, Mario Kart 64, The Legend of Zelda: Ocarina of Time, etc.) and I was hooked! A few years of near-obsessive gaming (or as obsessive as a young bloke can get) passed, and one fateful day my uncle introduced me to a game so fantastic that I still consider it my favourite game ever. And this game was
The Elder Scrolls III: Morrowind. There was no return, now!
When I was 10 years old, inspired by the lavish world of Morrowind, I thought it would be awesome to make my own game. I looked online and came across a program called
Game Maker, which I instantly adored and spent much of my time on. I practiced that thing so much, I can still remember how to program it to this day - even though I haven't used Game Maker in about 5 years! Anyway, after lots of little game attempts for a few years, I finally felt ready to start an ambitious project! I was 12 when I started what was probably my best Game Maker game: a game called
Naruto: Fire vs Sound. You can still play it by clicking on that link, if you desire. Anyway, I worked on that game solidly for about an entire year, and it even once came to be in the top 30 games of
Yoyogames at one stage! I was stoked.
I eventually drifted away from Game Maker (and Anime), after I started high school and was introduced to 3ds Max, which I instantly connected with. I moved on from 2D games to modding 3D games, and my first modding attempt was on
The Elder Scrolls IV: Oblivion, another favourite game of mine. First, I started small, making a few blocky and oddly shaped swords for my character to chop enemies with. But the feeling of actually getting a sword in-game was tremendous! So I stuck at it, gradually sharpening my skills over the years and, eventually, even starting to upload some of it.
I then moved onto
The Elder Scrolls V: Skyrim. Lots of stuff has been made here.
Lots. It was modding Skyrim where I think I've finally attained my current modelling skills. And it's where I'm sticking for the time being... at least until the next game Bethesda releases arrives!
You can find some of my work at
The Nexus.
And I think that about wraps this up! I will post progress of upcoming weapon mods here on this blog. I won't bother uploading images of models prior to the creation of this blog because of various influencing factors (multitude, bandwidth, laziness...) but if you want to stay up to date on my new stuff, then stick around.
Cheers for stopping by!
-Billyro.
(Also, if you're wondering why it says
Tuna Mornay posted this, then it's because I didn't want to give my full name when creating a Google Account. Also I had eaten tuna mornay earlier that day, and couldn't think of anything else to put!)