Feather ENB Version 2. I've almost completely revamped it, tweaking settings from bloom, depth of field, ambient occlusion, image-based lighting, sun and volumetric rays, distant terrain and associated mist, fire strength, adaptation, and lighting strength values. It sounds like a lot, but it was really just fine-tuning until I got something I liked.
I will probably update it once I can take some more screenshots.
The Fiore, another Albion sword that I decided to make. This one was actually something I modelled last year, but I never got around to unwrapping and texturing it, so that's what I did today. I'm particularly happy with the metal on this one, and it's probably how I will attempt to do metal from now on.
Anyway, that's just an update on what I've been up to. I really need to use this blog a lot more. Maybe I'll revamp its look or something - really personalise it - then I might feel more at home.
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