Tuesday, 7 March 2017
Monday, 13 February 2017
Mortis WIP
A work-in-progress sword for Skyrim. The model is done, however PyroToaster and I are going to turn this sword into a voiced follower. So yeah, a magical floating sword that talks to you but can also be equipped and used by the player. :P
Not sure how long it will take to release, though. Depends on how much we're going to add to it, I suppose.
EDIT: We got lazy and the full thing never came to fruition. So here's the mod: download.
Not sure how long it will take to release, though. Depends on how much we're going to add to it, I suppose.
EDIT: We got lazy and the full thing never came to fruition. So here's the mod: download.
Friday, 27 January 2017
Sunday, 1 January 2017
Humus Cubemaps for Skyrim
This is a modder's resource for Skyrim: 20+ cubemaps made by Humus, converted to the correct format for use in Skyrim. There are 3 levels of blur for use with various surfaces. There are multiple environments, including green forests, fall forests, grasslands, snowscapes, mountains, interiors, and more.
Download them here
Download them here
Friday, 30 December 2016
Fenrir
As 2016 comes to a close, I decide to make one more sword. Because that's the rules.
It's not in the game yet, but I will do that tomorrow. I need sleep now!
Monday, 12 December 2016
Where have I been?
So you may have noticed that I've been relatively inactive for the past few weeks. Indeed, the only mod I've uploaded was a small weapon pack that was actually just a compilation of some sporadic creations over the past month or so. Not much in the way of new models, I'm afraid.
The reason is basically this: Christmas. Christmas is an evil time of year because it means I have to work 200% more often, and I have to worry about getting presents for the humans in my family. And probably the dog. But I dunno about the dog because he's been destroying stuff outside, so maybe he only gets coal.
Not to mention that I've made a HEAP of mods over the years. All in all, I've probably made more than 200 individual weapons. Do you know how draining that is on the enthusiasm? Sometimes I open 3DS Max and then immediately close it again because I just... can't be arsed. It sucks, but that's what happens when you burn yourself out doing something you wholeheartedly enjoy too much.
Essentially, I'm taking a bit of a break from modelling so I can rekindle my enjoyment for modding, and so I can get some other stuff sorted out. It won't be permanent, because let's be honest - I'm never going to be able to stop modding games. But yes, some time off and perhaps the occasional weapon if I ever get the urge? We'll see.
Just a little update. Have some good-as holidays and remember to always feast on delicious food. Nutrients are good for the health.
The reason is basically this: Christmas. Christmas is an evil time of year because it means I have to work 200% more often, and I have to worry about getting presents for the humans in my family. And probably the dog. But I dunno about the dog because he's been destroying stuff outside, so maybe he only gets coal.
Not to mention that I've made a HEAP of mods over the years. All in all, I've probably made more than 200 individual weapons. Do you know how draining that is on the enthusiasm? Sometimes I open 3DS Max and then immediately close it again because I just... can't be arsed. It sucks, but that's what happens when you burn yourself out doing something you wholeheartedly enjoy too much.
Essentially, I'm taking a bit of a break from modelling so I can rekindle my enjoyment for modding, and so I can get some other stuff sorted out. It won't be permanent, because let's be honest - I'm never going to be able to stop modding games. But yes, some time off and perhaps the occasional weapon if I ever get the urge? We'll see.
Just a little update. Have some good-as holidays and remember to always feast on delicious food. Nutrients are good for the health.
Friday, 2 December 2016
Table for Weapons
Since I can never find a good place to put my weapons in-game (usually I just dump them on a random table or a rock) I decided to make a new table that I can use instead.
Probably won't upload as an individual mod, but rather include it with other ones.
Probably won't upload as an individual mod, but rather include it with other ones.
Monday, 21 November 2016
Friday, 18 November 2016
Flamberge
It's pretty much done, however I still need to do some CK stuff to it. The screenshot is in Skyrim Special Edition (though it works in normal Skyrim too).
No download yet.
No download yet.
Thursday, 17 November 2016
Friday, 11 November 2016
Traveller's Shield
My first shield... ever, I think? Quite happy with how it turned out, and the tri count is very low (Nifskope reports 496 tris - half that of an ebony shield). Textures are 4K, but I'll provide 2K downloads as well.
Still need to get it into the game, but that shouldn't take long.
Can be downloaded here.
Still need to get it into the game, but that shouldn't take long.
Friday, 4 November 2016
Wednesday, 2 November 2016
Crescent Staff
Made for JayCrane's upcoming follower mod. It's based on a staff from Elder Scrolls Online.
No download yet.
No download yet.
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